Meet California's Elite Blader - BeybladerNick
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On November 30th, 2025, a high stakes cut throat tournament was hosted by JacobPomegranate. The Xenith Cup. Only the most locked in players were able to come out on top, and the player who showed the best performance was Beyblader Nick. He was new to the Beyblade scene in late September of 2024, but by mid 2025 was able to take the second place spot in Southern California. A player who leans into the Counter offense Archetype, he has given defense and attack types in Beyblade X a true innovation for the game. After his win at the Xenith Cup, we interviewed why he chose the three Beyblade’s in his deck that allowed him to pinpoint victory:
BeybladerNick's deck comprises of:
- Wizard Rod 1-60 Kick
- Silver Wolf 9-60 Rush
- Shark Scale 1-70 Low Rush
1. What's the methodology behind it and the idea
In general I like to have an anti attacker deck that still leans in the direction of attack. In our current local meta, most decks you go up against will have 2-3 aggressively built attack type combos. Because of this I find combos that can tank those attacks is crucial. This is why I run WR and SW on attack builds. Their natural stamina is very hard for attack types to out spin and they are difficult blades to KO. When most of the combos you’re going to face are attack types, this can feel like kryptonite to them. In addition, blades like SW can have big recoil hits. So while a lot of times you are spin finishing attack types to win, you still have the opportunity for two points.
Winning every match with combos that mostly score 1 point can be very hard, therefore I like having 1 bey that is aggressive and built to score 2-3 points. Which is why I have Shark 1-70LR. This is also an amazing blade for bursting stamina builds. I also try to lean into anti attack or defense with the ratchets I choose. Running two, one sided ratchets gives me a lot of opportunities to pop out of the pockets, stopping my opponent from getting two points. Not to mention if WR 1-60K pops out, it will still get the spin finish a vast majority of the time and as long as Shark is spinning at all it can still deliver a critical hit. The other thing with these combos are that because of the launch speed I am able to achieve they are built with just enough stamina that I can out spin WR Hexa builds with both WR 1-60K and SW 9-60R.
All three can KO WR Hexa builds. Scale can KO stamina pretty easily or burst it. And WR 1-60K can also outspin WR stamina builds and KO them. So all in all, I have a ton of coverage into any matchup or opponent I face
2. What is YOUR Ace Beyblade and why?
Wizard Rod 1-60 Kick - I have been running this WR combo for the most part since the week kick came out. It has no weaknesses. It outputs every attack type build. Can KO attack types from them recoiling themselves into the pockets. It can outspin WR 1-60H at a high percentage. And if I can get any decent hit in on a stamina build at any point in the match, I will out spin that as well. It’s only weakness is itself, because kick can sometimes do unpredictable things. Overall it is such a good combo that the only time it losses is when it defeats itself.
3. What was the biggest thing you learned that helped you excel in competitive Beyblade
Launch tech and counter launch strategy. Getting your launches down to where you can execute them a majority of the time in tourney is crucial. Being good at home verses no one is one thing, landing those launches in tourney is another. The game can feel random at times however, there are clear trends that show the players who use the most consistent launch tech in our area place the most often.
This is the most important thing in my opinion for making top cut consistently. What I then think is most important to go from top cutting to winning is knowing what launches to use against what builds. Sometimes a certain type of launch can self sabotage your entire battle. You may think a drop launch is always good from B side, but against some opponents that’s a free 2 points for them. You need to understand how your opponent will be moving and acting based on their build as well as their physical launch stance. Then you choose a counter launch accordingly.
When someone shows you their combo you would never really want to do the same launch against kick as you would against hexa. How something on 1-60 will react is not the same at all as 7-60. There are so many more variables than that to consider that it pretty much never ends. You eventually have to start prioritizing what variables will have the largest impact and strategizing from there. Again, you can find success without doing this however, I believe that I succeed at the rate I do because I try really hard on choosing a specific launch to counter exactly what I’m facing.
4. What would be the best tip you can give to someone trying to improve in competitive and or get into it?
Don’t become a master of none. Learning how to do 12 things at the same time and being mediocre at all of them really won’t get you anywhere. It’s much better to focus on a couple of things at a time, and then add in new launches or strategies after those have been perfected. I also think this applies to swapping around your deck. Some people swap their decks around every week and then struggle to find consistency instead of trying to get experience and time in with the same combos.
I’m not discouraging trying out new blades and combos, just encouraging to give them a few chances before moving on, you won’t gain very accurate data positive or negative in just a couple of events. Overall dial in on launch tech, don’t switch around too much at a time, practice, and you’ll do well. Most importantly, have fun, it’s most likely why you got into Beyblade in the first place.
5 comments
The goat blader. Really cool interveiw
Loved this interview! The meta-meta game is where it’s at. I learned a lot here.
NICKKKKKKK
Definitely one of my top and favorite bladers!
thats the goat blader